Projects
This section features some of my personal projects in games and interactive physical media.
(Due to copyright concerns, currently this section contains only my personal projects. The commercial projects I've been involved with will be included later when they are ready to go public.)
(Due to copyright concerns, currently this section contains only my personal projects. The commercial projects I've been involved with will be included later when they are ready to go public.)
bodyGUARD
An online “medical action” game with nanobot travelling inside a boy’s body and switching between modes in order to fight against enemies by working with them. Award winner. Conference exhibitor.
Interactive Tableware: Icebreaking Glasses
An installation art piece. Let's poetically pour water into glasses to generate sound & visual changes.
The Gluttos: Winners Loses
What if you can perform music by configuring and releasing a group of cells? "The Gluttos: Winner Loses " is a digital eco-system of generative music and art with hungry organisms, "the gluttos", moving around & attacking each other to regain fullness.
Hit Me, Touch Me, Listen to Me
A pair of players physically hit each other to generate melodies & animation.
Escape: NIGHTMARE
A Wiimote-controlled Flash audio game. Players navigate themselves out of the maze by listening to where and how strong the scary sounds are.
Data Visualization: Yaddo Archive Project
This data visualization interactively displays the social relationships (both professionally and personally) of Yaddo members from 1926 to 1980. Yaddo is one of America's oldest and most distinguished artists' communities.view project
(If you can't view the visualization,
try opening it with IE or Firefox.)
Make A Better Tool by Making A Good Toy
A brief review/research, asked by City University London, on proposing improvements & new development possibilities for 2 e-Bug games (e-Bug is a project funded in EU as a heath & hygiene learning resources for schools.)(image copyright: e-Bug project)


